The Maw of Madness

The Crater part 2

Rescuing Friends

The party was chasing down the residents of the complex below the crater. Charging down the corridor, it ended in a large stone walled room fit for an ambush. Skeletal archers rained down arrows from above. An evil priest and his champion stood in the middle, waiting. A powerful skeletal necromancer raised an host of undead from the earthen floor. A mighty battle ensued as the barbarian, monk and dwarf battered and hacked at undeads, the summoner raised numerous creatures to draw fire and attention, and the cleric stood back, channeling holy powers to thin the ranks of undeads.

Just when the heroes were beginning to get the upper hand, the skeletal necromancer walked into a chamber beyond the main one, and sacrificed a woman tied to an alter. Then things quickly turned for the worse. Slowly but surely, the heroes began to fall. First the monk, then the cleric…and then the mighty barbarian. Soon after a fireball erupted, killing many summoned creatures and incapacitating the summoner.

The good news was that the battle had drawn the necromancer back into the main room, and he stopped murdering those chained to the altars. A rogue managed to escape his bonds, and free an elven wizard. Back in the front, all that remained was necromancer, Gorok, and Stretch. Stretch moved in to grapple the fiery burning spell caster (set on fire by a summoned fire elemental), but the flames proved to be too painful and stretch soon released his grasp and keeled over. The dwarf charged the elite skeleton, but by the time he got there, the elemental’s burning attack had reduced his bones to ashes.

Wizard was rescued, but his apprentice was killed by the skeletal necromancer. The rogue, Steppin, and the elven Wizard Em-tee joined the heroes in their escape from the complex beneath the crater. They made it back to town, but not before a marauding band of Orcs attacked them.

Many questions go unanswered…

XP 4200 for last session and this session, XP 2800 for this session only Treasure: +1 Amulet of Natural Armor, +1 Cloak of Resistance, numerous potions, several masterwork weapons and armor.

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Stretch

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